Summary of the Overwatch characters (Part 2/4)
Time to get Defensive
On Monday we took a look at the powers of the Offensive category which included favourites such as Soldier 76 and Reaper, today we’re absorbing the information for the Defensive crew.
We’re going to digest each characters skills & traits.
Configuration: Recon – In Recon mode, Bastion is fully mobile, outfitted with a submachine gun that fires steady bursts of bullets at medium range.
Configuration: Sentry – In Sentry mode, Bastion is a stationary powerhouse, equipped with a Gatling gun capable of unleashing a hail of bullets. The gun’s aim can be “walked” across multiple targets, dealing devastating damage at short to medium range.
Reconfigure – Bastion transforms between its two primary combat modes to adapt to battlefield conditions.
Self Repair – Bastion restores its health; it cannot move or fire weapons while the repair process is in effect.
Configuration Tank (Ultimate Ability) – In Tank mode, Bastion extends wheeled treads and a powerful long-range cannon. The cannon’s explosive shells demolish targets in a wide blast radius, but Bastion can only remain in this mode for a limited time.
Wall Climb (Passive Ability) – Jump at walls to climb up them
Storm Bow – Hanzo nocks and fires an arrow at his target.
Sonic Arrow – Hanzo launches an arrow that contains a sonar tracking device. Any enemy within its detection radius is visibly marked, making them easier for Hanzo and his allies to hunt down.
Scatter Arrow – Hanzo shoots a fragmenting arrow that ricochets off walls and objects and can strike multiple targets at once.
Dragonstrike (Ultimate Ability) – Hanzo summons a Spirit Dragon which travels through the air in a line. It passes through walls in its way, devouring any enemies it encounters
Total Mayhem (Passive Ability) – Junkrat’s deranged sense of humor persists past his death. If killed, he drops several live grenades.
Frag Launcher – Junkrat’s Frag Launcher lobs grenades a significant distance. They bounce to reach their destination, and blow up when they strike an enemy.
Concussion Mine – After placing one of his homemade Concussion Mines, Junkrat can trigger it to damage enemies and send them flying… or propel himself through the air.
Steel Trap – Junkrat tosses out a giant, metal-toothed trap. Should an enemy wander too close to the trap, it clamps on, injuring and immobilizing them.
RIP-Tire (Ultimate Ability) – Junkrat revs up a motorized tire bomb and sends it rolling across the battlefield, climbing over walls and obstacles. He can remotely detonate the RIP-Tire to deal serious damage to enemies caught in the blast, or just wait for it to explode on its own.
Endothermic Blaster – Mei’s blaster unleashes a concentrated, short-range stream of frost that damages, slows, and ultimately freezes enemies in place. Mei can also use her blaster to shoot icicle-like projectiles at medium range.
Cryo-Freeze – Mei instantly surrounds herself with a block of thick ice. She heals and ignores damage while encased, but cannot move or use abilities
Ice Wall – Mei generates an enormous ice wall that obstructs lines of sight, stops movement, and blocks attacks.
Blizzard (Ultimate Ability) – Mei deploys a weather-modification drone that emits gusts of wind and snow in a wide area. Enemies caught in the blizzard are slowed and take damage; those who linger too long are frozen solid.
Scrap Collector (Passive Ability) – Collect scrap to gain resources.
Rivet Gun – Torbjörn fires rivets at long range, or ejects molten metal from his gun in a short, close-range burst.
Forge Hammer – Torbjörn uses his multipurpose hammer to build, upgrade and repair turrets. In a pinch, it can also be swung as a weapon.
Build Turret – Torbjörn constructs an enemy-tracking autocannon. He can use his hammer to upgrade it, increasing its health and adding a second cannon barrel.
Armor Pack – Torbjörn deploys an armor upgrade; either he or his allies can pick it up to absorb some damage. This consumes scrap, which can be picked up from dead heroes’ fallen weapons (25 scrap per collection). Each armor pack consumes 50 scrap, and Torbjörn can store a maximum of 200 scrap
Molten Core (Ultimate Ability) – After overheating his personal forge, Torbjörn gains a significant amount of armor, attacks (and builds and repairs turrets) far faster than normal, and his turret is upgraded massively for the duration
Widow’s Kiss – Widowmaker’s versatile sniper rifle is ideal for scope-aimed shots at distant targets. Should targets close to medium range, the rifle can also be fired in fully-automatic mode.
Grappling Hook – Widowmaker launches a grappling hook towards the location she’s aiming at – when the hook connects with a scalable surface, she’s quickly drawn towards it, allowing her to expand her view of the battlefield and evade or flank targets.
Venom Mine – Widowmaker adheres a swiftly-arming venom mine to nearly any surface. When a target wanders within range of the mine’s motion trigger, it explodes, delivering poison gas to any enemies in the vicinity
Infra-Sight (Ultimate Ability) – Widowmaker’s recon visor allows her to see the heat signatures of her targets through walls and objects for a moderate amount of time. This enhanced vision is shared with her allies.
Well, that’s now the Offensive and Defensive characters digested, stay tuned to find more about the Tank & Support Characters!
For all the latest news be sure to follow us on the platforms below…
- Previous Pre Order Bonus Revealed for WWE2K17
- Next Was/Is Liberty City Supposed To Be A Part of GTAV?